Fuel Overdose team interview: Ryo Tazaki (Graphic designer)
Can you tell us a bit about yourself? What did you do before you joining I-Friqiya ?
Before joining the Fuel Overdose team I mostly worked as character modeler and UI designer on versus fighting games such as WWE and Pride Grand Prix.
So what brought you on the Fuel Overdose project? Why leaving the traditional industry and jumping into the indie adventure?
The main reason why I joined the Fuel Overdose project was because I was given the opportunity to be the main graphic designer with a large scope of responsibilities which is something that no longer exists in the traditional industry where you have to focus on a limited number of tasks. Besides as a gamer I found the project itself very exciting and ambitious.

What is your role on the project?
Put simply I was in charge of all the graphic part, except the character design. My responsibilities cover the design of all the elements that you see in the game: vehicles, the race tracks, special effects, interfaces and even animations.
What were your main sources of inspiration?
As the game takes place in a post-climatic catastrophe universe, I mostly watched movies like Volcano, Daylight and I am legend.

You have worked in the past for big publishers and developers, have you face difficulties working in such a small team?
Many people want to jump into the indie adventure because they think that you can produce the game of your dreams and that you don’t have to report to anyone. That’s not totally and that’s probably the most difficult part of the indie production. In the traditional industry your decisions are backed up by many other people, while in a small team you are more responsible for you are creating. That’s very exciting, but also scary sometimes.
In your opinion what will Fuel Overdose bring to the action-racing genre?
What I mostly like about this game is that is the action/combat system and the game system generates a lot of tension all along the race. The game offers so many possibilities that you are always thinking about what you are going to do at the next turn.
Your top 5 games ever?
Shadow of the colossus, Tactics Ogre, Darkstalkers, Street Fighter 3 and Vagrant Story.
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